Welcome to Twilight 2000 Wiki Twilight:2000 is a role-playing game set in the aftermath of World War III (the "Twilight War"). The premise for the first and second editions of the game is that the United States/NATO and the Soviet Union/Warsaw Pact have fought a limited nuclear war with all its consequences. Characters in the game are survivors of the war.
662 articles since 28 May 2008.
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The following page(s) contains fictitious world events as background material for the Twilight:2000 role-playing game. These events should not be confused with their real life counterparts. People and places shown should in no way be thought of as accurate representations of anything living, dead or undead. |
Things to be DoneInformation on New America needs to be fleshed out.
What's new on Twilight 2000 WikiForthcoming eventsRecent eventsExternal Sources for Twilight 2000 Wiki
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Featured ArticleCommunity Based IndustriesEvery community has things that it does that set it apart from other communities. It could be farming, clothing production, or any other number of things. The list that follows are just a few of the things that are done in communities in the Twilight 2000 world. In a post-apocalyptic world, like Twilight:2000, what would have been a niche industry in the pre-war world is now the difference between life and death after the war.
Helping outTo write a new article, just enter the title in the box below. <createbox> width=24 break=no buttonlabel=Create new article </createbox>
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The Twilight:2000 game in all forms is owned by Far Future Enterprises. Copyright 1981 - 2008 Far Future Enterprises. Twilight:2000 is a registered trademark of Far Future Enterprises. Far Future permits web sites and fanzines for this game, provided it contains this notice, that Far Future is notified, and subject to a withdrawal of permission on 90 days notice. The contents of this site are for personal, non-commercial use only. Any use of Far Future Enterprises's copyrighted material or trademarks anywhere on this web site and its files should not be viewed as a challenge to those copyrights or trademarks.